Overview
Update 1.8.4 addresses various issues related to Castle Siege and other elements, enhancing the gameplay experience.
General
Morph: Fixed an issue that allowed health to regenerate abnormally fast due to the removal of global cooldown on morphing.
Arch Bosses: Fixed an issue where Queen Bellandir and Tevent did not drop their expected loot items.
Dynamic Events: Fixed an issue preventing the “Fire Festival” and “Lift the Moonlight Spell” events from starting properly.
Dominion: Dark Destroyers: Fixed an issue where Dominion portals did not spawn correctly for this event.
Controllers: Fixed an issue where pressing the Enter Game button on the game start screen opened legal text improperly.
Castle Siege
Geometry Adjustment: Adjusted the geometry of Stonegard Castle to prevent unintended early access to the inner courtyard by traveling atop the western walls.
Lucent Distribution: Fixed an issue where guilds were unable to properly distribute Lucent at the end of a siege.
Pillage Stones: Fixed an issue preventing capture of Pillage Stones.
Character Floor Clipping: Fixed an issue where characters could glitch beneath the floor of Stonegard Castle.